Illustrator Assignments

Monday, April 28, 2014

Week 34 2014

April 28 - May 2, 2014

Assignment: Slice Website and preview in a browser.
Details: Use Photoshop to layout your website. Header & buttons.

Size & Dimensions: 1024 px With, 768 px Height 72 resolution
Link: http://www.websitedimensions.com/

-Web Template 100 pts.



Video Tutorials

Creating a Website Part 1

Wednesday, April 23, 2014

Week 33 2014

April 21 - 25, 2014

Web Design: Chose a topic and create a name for your website.

Assignments:
-Navigational Map 50 pts



Do a web-search for principles of good design. Write down 10 tips


1. Navigation Map 50 pts
2. 10 web tips 50 pts
3. Logo 50 pts
4. Gather Content: Images, text, etc...
5. Organization 50pts: Folder set up


Construction Folder: Place to store templets, images that haven't been resized, text documents etc...

images folder: files that have been resized and are ready to be on the website. Use only .jpg, .gif, .png, .swf


AVOID: capitals, spaces, !@#$%^&*()+=/?><|\

Bad Example: about us.html, john doe.psd

Examples: about_us.html, aboutus.html, john_doe.jpg

Monday, April 7, 2014

Week 32b 2014

April 7-11, 2014

Assignment: Flash App Design.
Details: Build, Code, Evaluate, Launch your app.
Flash App Design

end

Week 32 2014

April 7-11, 2014

Assignment: App Design
Details: Build, Code, Evaluate, Launch your app.

Possible Programs: Flash Action Script 3, Xcode, Game Salad, Scratch, AppCoda, Unity
Steam, Python,  Game Maker.




ADDIE Model
a. Analyze -- gather and process contextual information affecting the goals, structure, purpose, content, audience, and design of a project.
b. Design -- plan the general look an scope of the application and the media it will use, along with the
budget, tools, objectives, outline content, storyboard, and schedule.
c. Develop – collect & create digital media content and testing of the application.
d. Implement – publish the finished project and make it available to its audience.
e. Evaluate -- assess the effectiveness of the project with the target audience and make
adjustments in future revisions.

Adobe professional Model
Design and Development Process
a. Define -- Goals, target audience, content, and delivery requirements
b. Structure – Flowchart to portray the overall structure and screen views of the project
c. Design – design of comps, review with client, redesign from client feedback, and production
storyboard
d. Build and test – project production based on storyboards, technical and usability testing, revision, and final project presentation
e. Launch – launch and publish project

Thursday, April 3, 2014

Week 31 2014

March 31 - April 4, 2014

Assignment: Develop & Design
Details: Create graphics for your app.



ADDIE Model
a. Analyze -- gather and process contextual information affecting the goals, structure, purpose, content, audience, and design of a project.
b. Design -- plan the general look an scope of the application and the media it will use, along with the
budget, tools, objectives, outline content, storyboard, and schedule.
c. Develop – collect & create digital media content and testing of the application.
d. Implement – publish the finished project and make it available to its audience.
e. Evaluate -- assess the effectiveness of the project with the target audience and make
adjustments in future revisions.

Adobe professional Model
Design and Development Process
a. Define -- Goals, target audience, content, and delivery requirements
b. Structure – Flowchart to portray the overall structure and screen views of the project
c. Design – design of comps, review with client, redesign from client feedback, and production
storyboard
d. Build and test – project production based on storyboards, technical and usability testing, revision, and final project presentation
e. Launch – launch and publish project