Monday, April 13, 2015

Week 33a 2015

April 13 -17, 2015

Group Film Projects
Assignment: Script, Storyboard, Shot list

Production

-Script
-Storyboard
-Shot list
-Filming

Post Production 

-Capturing Footage
-Editing
-Exporting

Film Project (400pts)
-100pts (Script, Storyboard, Shot List)
-100pts (Group Intro)
-50pts ( Title, Credits)
-50pts (5 Camera Angles)
-50pts (2 Sound FX)
-50pts (Export video clip)

Wednesday, April 1, 2015

Week 32b 2015

March 30 - April 3, 2015

Group Film Projects
Assignment: Script, Storyboard, Shot list

Assignment: Create a Production Company Intro using Photoshop & After Effects

Assignment: Re Edit Movie Trailer
-100 pts
Description: Download and re-edit a movie trailer in iMovie. Find a movie on YouTube then download using keepvid.com.

Show the following skills in your re-edit of a movie trailer:
-Slice Video Clips
-Add Titles
-Add Effects: (examples: lighting effects, slow motion, reverse clip etc..)
-Add Transitions
-Remove and Add Sound
-Export or render clips into a stand alone movie.

http://www.clipconverter.cc/

http://www.bestvideodownloader.com/





YouTube Convert and Download



Monday, March 30, 2015

Week 32 2015

March 30 - April 3, 2015

Assignment: Animated Gif
Details: Animate two layers and save for web to create animated gif.



Photoshop: Creating an animated gif
end

Tuesday, March 24, 2015

Week 31b 2015

March 23-26, 2015

Assignment: Update Portfolio
Details: Create a new page. Upload your app icon, home screen and three other screen shots. Include a description of your app.

Example: Portfolio Website








Monday, March 23, 2015

Week 31a 2015

March 23-26, 2015

Assignment: App Design
Details: Build, Code, Evaluate, Launch your app.

Possible Programs: Flash Action Script 3, Xcode, Game Salad, Scratch, AppCoda, Unity
Steam, Python,  Game Maker.




ADDIE Model
a. Analyze -- gather and process contextual information affecting the goals, structure, purpose, content, audience, and design of a project.
b. Design -- plan the general look an scope of the application and the media it will use, along with the
budget, tools, objectives, outline content, storyboard, and schedule.
c. Develop – collect & create digital media content and testing of the application.
d. Implement – publish the finished project and make it available to its audience.
e. Evaluate -- assess the effectiveness of the project with the target audience and make
adjustments in future revisions.

Adobe professional Model
Design and Development Process
a. Define -- Goals, target audience, content, and delivery requirements
b. Structure – Flowchart to portray the overall structure and screen views of the project
c. Design – design of comps, review with client, redesign from client feedback, and production
storyboard
d. Build and test – project production based on storyboards, technical and usability testing, revision, and final project presentation
e. Launch – launch and publish project

Monday, March 16, 2015

Week 30a 2015

March 16 - 20, 2015

Assignment: Flash App Design.
Details: Build, Code, Evaluate, Launch your app.
Flash App Design

end

Wednesday, March 11, 2015

Week 29b 2015

March 9 - 13, 2015

Assignment: Develop & Design
Details: Create & collect graphics for your app.



ADDIE Model
a. Analyze -- gather and process contextual information affecting the goals, structure, purpose, content, audience, and design of a project.
b. Design -- plan the general look an scope of the application and the media it will use, along with the
budget, tools, objectives, outline content, storyboard, and schedule.
c. Develop – collect & create digital media content and testing of the application.
d. Implement – publish the finished project and make it available to its audience.
e. Evaluate -- assess the effectiveness of the project with the target audience and make
adjustments in future revisions.

Adobe professional Model
Design and Development Process
a. Define -- Goals, target audience, content, and delivery requirements
b. Structure – Flowchart to portray the overall structure and screen views of the project
c. Design – design of comps, review with client, redesign from client feedback, and production
storyboard
d. Build and test – project production based on storyboards, technical and usability testing, revision, and final project presentation
e. Launch – launch and publish project

Photoshop Assignments